12-05-2016, 02:33 PM
So I came to the Modeler's Resource looking at the new Pokémon rips, when I'm curious to know what anyone here does with them. I mean, do you mess around with them in Blender/Maya? Can you use the rips from here and put them directly into SFM? Actually, shouldn't one try to set up a rig for them first before utilizing them in SFM? I'd like some closure of this sort of thing, since 3D models are clearly a world apart from just simple sprite editing.