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PSXPrev (PSX Model/Texture Viewer) (Released!)
#50
Hi people!

I'm making some changes in PSXPrev.
I moved all code from SharpGL to OpenTK. (Active development and multi-platform support)
Also, I started to implement the TOD Animations, you can take a look at:

http://ricardoreis.net/PSXPrev/tod.webm
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Thanked by: lemurboy12, gamex, sutinoer


Messages In This Thread
RE: PSXPrev (PSX Model/Texture Viewer) - by Ton - 07-19-2016, 11:06 AM
RE: PSXPrev (PSX Model/Texture Viewer) (Released!) - by rickomax - 10-16-2016, 04:02 PM

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