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Ripping Ethics: Commercial vs. Noncommercial Games
#3
Basically what Gors said. For commercial games, I feel like crediting the game and developer/publisher/both is sufficient, they own the rights or whatnot. For original work from mods you should credit the creators if you can (within reasonable effort of course). For the most part just stating the mod/game it came from is really enough.

If the community around a mod but not the actual creator is complaining, that's just dumb. The only person who should tell you what you are and aren't allowed to do with their resources is the creator themselves.

I don't know if there's much to discuss, anybody other than the owner complaining is their issue and they don't really have a right to do that. It would be like Nintendo fans saying "hey you should take down all your Mario sprites" while Nintendo itself doesn't care.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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RE: Ripping Ethics: Commercial vs. Noncommercial Games - by puggsoy - 08-04-2016, 08:30 AM

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