Users browsing this thread: 1 Guest(s)
Professor Layton vs Phoenix Wright: Ace Attorney models
#13
(06-05-2016, 12:57 AM)Ploaj Wrote: Flipping the UVs helped with the texturing issue, but I still don't understand what's going on with the... shading...?
It even does it in Blender.
[Image: AWhaqQE.png]

May I ask what version of Noesis you used?
If I export as an OBJ and convert to DAE with Noesis everything is fine, but OBJ files can't hold the skeletal information.
I also noticed trying to do OBJ to SMD with Noesis gives a very buggy result. Maybe my Noesis is glitched or something.

I'm using the newest version of Noesis, 4.177. I can upload it, if needed That shading issue is odd; It only happens in the DAE file you uploaded, but not in the OBJ file. EDIT: I think it's because the DAE has it's Specular Level/Power and Glossiness up way high, causing that weird shading error.

Without Spec/Gloss
[Image: 5a7650f45534409fac163d0304166c9f.png]

With Spec/Gloss
[Image: 9ef3b86dcd774caead6c81299f050daa.png]
Reply
Thanked by:


Messages In This Thread
RE: Professor Layton vs Phoenix Wright: Ace Attorney models - by Struggleton! - 06-05-2016, 01:51 AM

Forum Jump: