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Pokkén Tournament Model Ripping Project
#40
(05-22-2016, 09:25 PM)MandL27 Wrote:
(05-19-2016, 11:02 PM)ghostpotato Wrote:
(05-19-2016, 08:52 PM)nobody231 Wrote: Then... there shouldn't be a problem! I dunno, I guess you're going to have to apply them the old-fashioned way. Sorry I can't be of more use.

That's OK. It's not your fault! I'm still not clear on one thing (prepare yourself for the noob question): how do I apply textures in Blender?

Make sure you're using the right viewport settings. Blender has a nasty habit of defaulting to not showing textures.

I figured out how to turn on textures (Alt+Z) and I get this:

   

This is also what I get if I export to .dae. Am I doing something wrong?
[Image: isjKn6S.gif][Image: zS0iZNp.gif][Image: p6Du68m.gif][Image: y4D0Gst.gif][Image: rGwBN4t.gif]
I don't know how to apply the bump maps for Super Mario Maker
PLEASE PM me if you know how!  Smile
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RE: Pokkén Tournament Model Ripping Project - by ghostpotato - 05-23-2016, 05:35 PM

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