04-08-2016, 01:04 PM
Checking MM&B and every characters and enemies arent compressed: from 2A0000 to the end of the rom. We just need their palettes and to assemble them.
The cutting room floor found that theres a unused jumping animation for Bass and we dont seem to have it.
Hmm, just saw theres a Gba port, the few sprites ive checked from the snes version seem to be a little bit darker than the gba version and thats it.
The cutting room floor found that theres a unused jumping animation for Bass and we dont seem to have it.
Hmm, just saw theres a Gba port, the few sprites ive checked from the snes version seem to be a little bit darker than the gba version and thats it.