I've started ripping more Code Name: S.T.E.A.M. models.
Enemies:











Map Objects:




Maps:


Characters: (A lot of the character models use some shader with the 3ds gpu and textures don't appear/export properly in Ohana this also goes for most bosses, this is just one that works from what I've seen)
Enemies:
Queen

Gunner

Hound

Scourge

Ripper

Slasher

Prowler

Shrike

Berserker

Eyestalker

Swarmer

Map Objects:
Cannon

Item Box

Sentry

Coins

Maps:
Opening Cutscene

Ending Cutscene

Characters: (A lot of the character models use some shader with the 3ds gpu and textures don't appear/export properly in Ohana this also goes for most bosses, this is just one that works from what I've seen)
Stovepipe
