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Zelda Oracle Games
#9
They had to do that actually, because of the limited amount of buttons. B was the dedicated dive button, which in terms of the Mermaid Suit, doubled as the resurfacing button. So A had to be the button that let you use items like the sword or Switch Hook. Since there were no longer any action buttons left for the fast swim (it used to be A), they had to figure something else out. It honestly isn't as big a deal as people make it out to be; you can adjust to it faster than you think.

If anything, what they'd need to do is make the underwater Lybrynna more insteresting. There was basically nothing to do at all in the ocean, not even any enemies to fight, even though there were monsters made for the underwater mechanics, as seen in Jabu Jabu's Belly. Why's the entire ocean void of monsters?
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Zelda Oracle Games - by Mr. Sqweakers The Great - 02-17-2016, 01:18 AM
RE: Zelda Oracle Games - by miyabi95_ - 02-17-2016, 04:34 AM
RE: Zelda Oracle Games - by Kriven - 02-17-2016, 07:24 AM
RE: Zelda Oracle Games - by Koh - 02-17-2016, 07:43 AM
RE: Zelda Oracle Games - by Kriven - 02-17-2016, 08:47 AM
RE: Zelda Oracle Games - by BullockDS - 02-17-2016, 09:32 AM
RE: Zelda Oracle Games - by Koh - 02-17-2016, 10:34 AM
RE: Zelda Oracle Games - by Benny The Miraj - 02-17-2016, 10:40 AM
RE: Zelda Oracle Games - by Koh - 02-17-2016, 10:46 AM
RE: Zelda Oracle Games - by BullockDS - 02-17-2016, 10:55 AM

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