01-24-2016, 08:51 PM
I'm new to downloading and using the models ripped from games on VG-Resource. Even from what I'm able to use, it's incredible helpful in understanding how the professionals work. From the polyflow to texturing, it's awesome to use as reference.
But every time I import a Collada file (into 3DS Max 2016) it gives me an error that the .dae file is Collada 1.5, and it only has 1.4. Checking the OpenCOLLADA Tools, the latest release is 1.4.1. So what's the best way to view Collada files? I prefer 3DS' workflow to Blender, but is it possible to properly import Collada 1.5 to Blender and then convert to .obj to then import to 3DS Max properly?
Sorry if this question has been asked before, I couldn't find it anywhere on the forums.
Thanks in advance!
But every time I import a Collada file (into 3DS Max 2016) it gives me an error that the .dae file is Collada 1.5, and it only has 1.4. Checking the OpenCOLLADA Tools, the latest release is 1.4.1. So what's the best way to view Collada files? I prefer 3DS' workflow to Blender, but is it possible to properly import Collada 1.5 to Blender and then convert to .obj to then import to 3DS Max properly?
Sorry if this question has been asked before, I couldn't find it anywhere on the forums.
Thanks in advance!