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Character designs: THE SUBJECTIVITY THREAD :'D
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Regarding 2D aesthetics, Ghost Trick stands out for me. It has really smooth animations and there is something about the sprites that is simple yet works better than other games with similar attempts.

[Image: tumblr_inline_nmkj2nNqW91sr6hti_500.gif]

Although while looking through games that I enjoy the art style of, I've noticed that bright colors and thin sprite outlines tend to sit better with me (The Legendary Starfy, Monster Tale, Yes! Pretty Cure 5).

As for 3D games, Wind Waker and A Hat in Time both have similar styles that I absolutely love.
[Image: WwmoM3d.png]
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RE: Character designs: good ones and others...not so much - by redblueyellow - 01-23-2016, 01:02 PM

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