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Help Wanted: Apples Within
#12
If you want a sort of Pokemon style my advice would be going with these guidelines:

- 1 light shade
- 1 dark shade that is highly contrasting
- no dithering (or VERY minimal dithering, see that nice pokemon image linked above, there is a tiny bit of dithering on small areas. In my opinion you have too much dithering and it is not helping the sprite)

You have 2 light shades, which you probably don't need. If you want pokemon style contrast, the darker areas should be completely dark. For instance the (our) right front arm of the wolf sprite should be using the dark grey only, not a light grey with a dark border. I like flareon as an example because it has good contrast, the sprite is very clean, and it uses the "two shade" method very well: [Image: Spr_5b_136.png]


But arguably colour choice is the most important first step. On your second grey and red wolf sprite, the contrast between the dark grey and light grey is good. On the green guy above however there is no significant difference between the lighter greens and the darker greens, which makes it look flat.

Hope this isn't too much information and/or overly negative. Please keep at it Smile
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Messages In This Thread
Help Wanted: Apples Within - by Benny The Miraj - 01-05-2016, 06:22 PM
RE: Monster Sprites for someone's project - by Silversea - 01-12-2016, 03:22 PM
RE: Help Wanted: Apples Within - by gnbman - 01-28-2016, 02:08 PM
RE: Help Wanted: Apples Within - by Gors - 01-29-2016, 11:06 AM
RE: Help Wanted: Apples Within - by SchAlternate - 02-01-2016, 02:19 PM
RE: Help Wanted: Apples Within - by Raccoon Sam - 02-07-2016, 05:05 PM
RE: Help Wanted: Apples Within - by gnbman - 03-03-2016, 12:39 PM
RE: Help Wanted: Apples Within - by gnbman - 04-25-2016, 07:11 AM
RE: Help Wanted: Apples Within - by Shade - 04-27-2016, 09:19 PM

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