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Neon's Top 5: Why VR Will Fail
#6
I'm not gonna bother addressing all the arguments since everyone had already pointed them out.

But to add on the point about how most game consoles are already expensive, consider that you buy a brand spanking new PS4, Wii U or Xbone for around $300 - $400 and you would still have to buy a new game for about $60 for a new game. Not only that but consider how much it costs business owners who run an arcade and how they buy machines that are well over $500 to keep their business afloat.

There's more expensive things to buy than a $300 dollar VR headset, in fact if you think about it, being a gamer in general is just as pricey if not as much as being an artist. I don't think you'll be able to fool anyone on how "expensive" it is when most people who sit in front of a TV all night with their orange controllers and drinking Mountain Dew: Code Reds already know it's a pretty expensive hobby to begin with.
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Messages In This Thread
Neon's Top 5: Why VR Will Fail - by Neon Streak - 01-05-2016, 12:15 PM
RE: Neon's Top 5: Why VR Will Fail - by [robo9] - 01-05-2016, 01:20 PM
RE: Neon's Top 5: Why VR Will Fail - by Gors - 01-05-2016, 01:32 PM
RE: Neon's Top 5: Why VR Will Fail - by puggsoy - 01-06-2016, 12:16 AM
RE: Neon's Top 5: Why VR Will Fail - by Kosheh - 01-06-2016, 08:22 AM
RE: Neon's Top 5: Why VR Will Fail - by DioShiba - 01-06-2016, 09:30 AM

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