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DG's misc. help
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(12-06-2015, 07:13 AM)puggsoy Wrote: I'd actually say the opposite, to upload the original sprites. After all, we don't upload scaled versions of sprites that are scaled in-game.

That said, the best choice could also be to just upload both versions, provided there isn't a huge amount of them. Or make a note on the sheet/in the .zip on how the game hue-shifts them.

I don't think they would add significant file size. I'll test that later.
.swf's as-is are bound to size constraints, since larger files tend to be un-playable
most of the graphics that would have any affects applied to them are pretty small.
The largest one is probably that one from the screenshot, and it's 128x128
The screenshot also has the list of hue-shift values. (which were split across 3 scripts)
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Messages In This Thread
DG's misc. help - by DarkGrievous7145 - 12-06-2015, 02:04 AM
RE: DG's misc. help - by Skyla Doragono - 12-06-2015, 06:50 AM
RE: DG's misc. help - by puggsoy - 12-06-2015, 07:13 AM
RE: DG's misc. help - by DarkGrievous7145 - 12-06-2015, 02:40 PM
RE: DG's misc. help - by DarkGrievous7145 - 12-17-2015, 07:03 PM
RE: DG's misc. help - by DarkGrievous7145 - 02-18-2016, 06:34 PM
RE: DG's misc. help - by puggsoy - 02-18-2016, 06:47 PM
RE: DG's misc. help - by DarkGrievous7145 - 02-18-2016, 10:03 PM
RE: DG's misc. help - by puggsoy - 02-18-2016, 11:39 PM
RE: DG's misc. help - by DarkGrievous7145 - 04-14-2016, 04:43 AM
RE: DG's misc. help - by DarkGrievous7145 - 06-27-2016, 03:49 AM
RE: DG's misc. help - by Kosheh - 07-10-2016, 08:33 AM
RE: DG's misc. help - by DarkGrievous7145 - 07-08-2016, 08:00 PM
RE: DG's misc. help - by DarkGrievous7145 - 07-11-2016, 03:18 AM
RE: DG's misc. help - by DarkGrievous7145 - 07-13-2016, 09:08 PM
RE: DG's misc. help - by Kosheh - 07-14-2016, 08:17 AM
RE: DG's misc. help - by DarkGrievous7145 - 07-19-2016, 06:40 PM

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