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(Lack Of)Female Enemies in Video Games
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(12-03-2015, 10:45 PM)Dolphman Wrote: Nobody complained about the Dark Queen from Battletoads. She's fanservice as hell, with leather leotard, elbow gloves, and thigh-high boots.
And to top it off, she's the main villain. There's also the fact how the majority of her army appear to be wearing BDSM-esque attire.
Yeah, they do have a dominatrix theme going on with her. But that didn't stop her being one of the few iconic female villains in video games.
Which back then in the 90s, most developers would've been afraid to even have a female antagonist.

Probably because not many people were able to get that far in Battletoads because it's near-impossible to beat, haha.

It's weird how the BDSM trope has spanned across female antagonists (and even some protagonists) for such a long time. Even in a game like Melfand Stories (not localized, but I'm using it for example), where everything's designed to be really cute and light-hearted, they needed to add a brooding female character with tight clothing and a whip (the character in question is Nora). To be honest, I think it might have something to do with western superhero comics - put a well-fit girl/muscular woman/etc. in tight spandex/rubber/latex/etc. and you have a typical heroine (sometimes) or villainess (usually).Melfand StoriesMelfand Stories
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RE: (Lack Of)Female Enemies in Video Games - by miyabi95_ - 12-04-2015, 12:12 AM

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