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(Lack Of)Female Enemies in Video Games
#5
As to develop Kriven's points,

Since there's two possibilities of upsetting feminists (that's to say, depicting violence against women and equality between evil women and men) the safe ways to include females in gaming were:

1- Make the female a main character;
2- Make female NPCs;
3- Make the female a boss, because she will be generally stronger than the player and feminists like it when women are stronger than men.

Which would boil down to what OP said.

I'm not saying this is correct or that I agree with this, but lately, devs have been really aware of feminists criticising their games. I guess this is why they always play it safe - no one wants to be called a bigot.
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RE: (Lack Of)Female Enemies in Video Games - by Gors - 12-03-2015, 05:02 AM

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