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Disruptor PSX sprites/textures
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(11-25-2015, 09:33 AM)tombmonkey Wrote: Are you actually logging?

Did you read gl intercept guide?

You need to press control+shift+f for the program to log, as per my configuration.

A folder named Frame_XXXXX should appear in the same folder as epsxe.exe

Inside it should be an "images" folder with the vram dump, that should look like the attached file.

Also, what version of epsxe are you using? I remember this method not working with anything newer than 1.9

It is not creating a log, pressing ctrl+shift+f does nothing either. 
tried backtracking to 1.9 then even 1.8 and no go. Sad
Any ideas?
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RE: Disruptor PSX sprites/textures - by Loismustdie555 - 11-25-2015, 10:07 AM
RE: Disruptor PSX sprites/textures - by Dazz - 11-26-2015, 06:36 PM
RE: Disruptor PSX sprites/textures - by Dazz - 11-26-2015, 07:13 PM
RE: Disruptor PSX sprites/textures - by torgal - 10-07-2016, 04:58 PM
RE: Disruptor PSX sprites/textures - by torgal - 10-08-2016, 12:48 AM
RE: Disruptor PSX sprites/textures - by Dolphman - 01-16-2017, 08:00 PM

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