09-17-2015, 05:58 AM
Here's a QuickBMS script:
Unfortunately there aren't any names, so the extracted files will just be numbered (hexadecimally). Some of them (like the ones in bdk_img.arc) are compressed, they can be decompressed using rle.exe from here. DSDecmp might work as well, you can try that if you want.
Anyway, that's as far as I got for now. I'll look further into getting the actual images when I have more time, hopefully soon.
Code:
# Dragon Ball Z: Supersonic Warriors 2 .arc format
#
# Written by puggsoy
# script for QuickBMS http://quickbms.aluigi.org
idstring "GARC"
get FSIZE long
get FILES long
get BASE_OFF long
for i = 0 < FILES
get OFFSET long
get SIZE long
math OFFSET += BASE_OFF
log "" OFFSET SIZE
next i
Unfortunately there aren't any names, so the extracted files will just be numbered (hexadecimally). Some of them (like the ones in bdk_img.arc) are compressed, they can be decompressed using rle.exe from here. DSDecmp might work as well, you can try that if you want.
Anyway, that's as far as I got for now. I'll look further into getting the actual images when I have more time, hopefully soon.