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Steven Universe: Attack the Light Graphics Organization?
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(08-27-2015, 04:23 PM)Mighty Jetters Wrote:
(08-27-2015, 03:39 PM)mugenfighter Wrote:
(08-27-2015, 02:53 PM)Mighty Jetters Wrote: Mugenfighter, if you want the .APK of the game I can PM it to you.

Thanks. I hope my other posts might be of help.

These sheets seem to be so poorly constructed and rotated that you might be better off just asking grumpy face to give you the preconstructed sprites. Heck that might be the more sane option here. But do what you gotta do guys. I will say that doing nothing won't get you the sprites. I'm not much in ripping or decoding formats, but sometimes I give good advice.

Uhm... it seems you don't have PMs enabled??? Might wanna check that in your User CP.

By the way, that honestly never occurred to me, but I don't know if I should be the one to ask... then again how would that be possible because some graphics have 360 rotation (like Pearl's Spear Throw)? Also, I don't know what you mean by "doing nothing" but almost everyone in this thread has tried to do what they can to help figure out these graphics as of late, so I certainly hope you don't mean it like that.

I think my pm should be enabled. The rotation in the game and on the sheet are not the related in that sense. By "doing nothing" I meant just keep working on it. Sorry for the mistake.

You know this is going to sound stupid, but I think I needed the OBB file. I am trying to take a closer look at these files, and I want to make sure that I can try to eliminate anything like a bad dump or something.
Game Boy Advance forever!
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RE: Steven Universe: Attack the Light Graphics Organization? - by ZetTheLegendaryHero - 08-27-2015, 04:47 PM

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