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How can I fix the uvmap on this ripped ps2 model?
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Could you upload an untouched, un-fucked-up C4D file? The solution might be just a really simple UV re-structuring.
Once there was a way to get back homeward
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RE: How can I fix the uvmap on this ripped ps2 model? - by Raccoon Sam - 12-05-2014, 01:15 AM

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