Users browsing this thread: 1 Guest(s)
Harvest Moon: A Wonderful Life
#3
For GCN games that use un-rippable model formats (or those that have everything stored within one file), I screencap them with 3D Ripper DX or DXRipper, convert the scene to .obj (for DXRipper captures), delete everything that isn't the character or object I need, then resize and re-modify the model's dimensions if needed. If the character was not in a normal standing pose when I screencapped the scene, then I will alter them to put them in a T-pose or normal standing position.

Hope this suggestion helps. Heart
Reply
Thanked by: Roxasguy, jumpluff13


Messages In This Thread
Harvest Moon: A Wonderful Life - by Roxasguy - 08-02-2014, 10:19 PM
RE: Harvest Moon: A Wonderful Life - by TGE - 08-03-2014, 05:46 AM
RE: Harvest Moon: A Wonderful Life - by Roxasguy - 08-04-2014, 01:43 AM
RE: Harvest Moon: A Wonderful Life - by Mystie - 08-03-2014, 11:48 AM
RE: Harvest Moon: A Wonderful Life - by TGE - 08-05-2014, 12:01 PM
RE: Harvest Moon: A Wonderful Life - by seangibbz - 03-04-2019, 02:24 AM

Forum Jump: