06-06-2014, 03:18 PM
(This post was last modified: 06-06-2014, 03:25 PM by The Scarlet One.)
I honestly tried to look for what banding you meant, but I think you'll have to point it out to me.
In the mean time I've been playing around with animation again. This time, the 7th(?) reimagining of a character from a game I made way back in 2006.
3 frames:![[Image: 4r1zfME.gif]](http://i.imgur.com/4r1zfME.gif)
4 frames:![[Image: AwRILGc.gif]](http://i.imgur.com/AwRILGc.gif)
Not quite done, and I'm not sure if I prefer the bouncy look created with 3 frames or the more uniform look with 4.
Any suggestions would be appreciated. After that, I might add more frames for squishing down or something to give it a cutesy, kirby-like appeal.
In the mean time I've been playing around with animation again. This time, the 7th(?) reimagining of a character from a game I made way back in 2006.
3 frames:
![[Image: 4r1zfME.gif]](http://i.imgur.com/4r1zfME.gif)
4 frames:
![[Image: AwRILGc.gif]](http://i.imgur.com/AwRILGc.gif)
Not quite done, and I'm not sure if I prefer the bouncy look created with 3 frames or the more uniform look with 4.
Any suggestions would be appreciated. After that, I might add more frames for squishing down or something to give it a cutesy, kirby-like appeal.