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[WIP] 8-Bit Lil' Mario :3
#9
I did not add shading on the legs for three main reasons:

1- too few colors to shade,
2- the passing frame is the same in both steps, so the legs must be ambiguous, and
3- readability is more important than anatomy in this situation.

Of course if you want to do tht, you can. My suggestion is not the perfect way to make sprites, it is just a friendly suggestion.
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Messages In This Thread
[WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-11-2014, 06:06 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Devicho - 05-11-2014, 06:42 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-11-2014, 06:58 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Level 1 - 05-11-2014, 07:35 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-11-2014, 07:41 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Sketchasaurus - 05-11-2014, 07:37 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Gors - 05-12-2014, 09:55 AM
RE: [WIP] 8-Bit Lil' Mario :3 - by Koh - 05-12-2014, 10:29 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Gors - 05-13-2014, 05:29 AM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-13-2014, 04:24 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Kelvin - 05-13-2014, 04:51 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-13-2014, 05:17 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Koh - 05-13-2014, 08:09 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Quirby64 - 05-13-2014, 08:38 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by Kelvin - 05-15-2014, 05:14 PM
RE: [WIP] 8-Bit Lil' Mario :3 - by MaxiGamer™ - 05-13-2014, 08:44 PM

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