Users browsing this thread: 1 Guest(s)
MegaMan Deadly 7:Fan Game Project
#6
(02-13-2014, 09:34 AM)Sketchasaurus Wrote: That reticle select screen sure is snazzy, though I'm sure that the scaled-up sprites are placeholders until you have finished mugshots of the bosses?
I'm curious, do you have finalized concept sketches of the bosses or are you designing them during the spriting process? Although cool as that death sprite is, it doesn't feel very Inafune/Mega man-style. I could probably whip up a few simple design iterations of bosses/enemies.

I can't draw for shit so every sprite here is done from just spriting alone. And yes the scaled up mugs are place holders until I actually do some mugshots for them. And I absolutely agree Death looks very non Infune...I have been trying to make him the largest for the 4 and the most menacing, not easy for a style like classic mega man, where the most intimidating thing is Alpha.
Thanked by: Bearded_Beast


Messages In This Thread
MegaMan Deadly 7:Fan Game Project - by -Ash- - 02-07-2014, 01:28 AM
RE: MegaMan Deadly 7:Fan Game Project - by -Ash- - 02-12-2014, 01:16 AM
RE: MegaMan Deadly 7:Fan Game Project - by Kosheh - 02-12-2014, 10:11 AM
RE: MegaMan Deadly 7:Fan Game Project - by -Ash- - 02-14-2014, 11:06 PM
RE: MegaMan Deadly 7:Fan Game Project - by Ton - 02-15-2014, 10:14 AM
RE: MegaMan Deadly 7:Fan Game Project - by -Ash- - 02-20-2014, 02:45 AM
RE: MegaMan Deadly 7:Fan Game Project - by -Ash- - 02-21-2014, 01:21 AM

Forum Jump: