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Xbox 360 / Playstation 3 ripping help
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So I decided to experiment various procedures with the Bayonetta models, and it seems that when I export them as .obj files right off the bat, rather than as .psk, it applies the textures to them. Expect to see models soon.

Now I just need to find out what's going on with the Lollipop Chainsaw models, and if there's any way to export models in Umodel in a different format.
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Xbox 360 / Playstation 3 ripping help - by Mystie - 01-28-2014, 02:21 PM
RE: Xbox 360 / Playstation 3 ripping help - by Mystie - 02-01-2014, 12:06 AM

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