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A war vs Viacom(or how five characters return youtube back to the way it was)
#49
(01-23-2014, 08:35 AM)Sir Ethan Wrote: Well,I could include gags like Ninja making chocolate pudding at 4 am,or ship teasing 2 characters.

OK, seriously, stop focusing on these worthless little tidbits and give us some important information, otherwise this thread is either gonna get locked or become the funspam thread of the forum. Important information would be stuff like this:

Essential plot points (and I mean ESSENTIAL).
Definite gameplay mechanics, not just "it'll be like Earthbound and Zelda with some other stuff mixed in".
Characters, and WHY they are there, not just a list of your favorite game characters.
What language/devkit/engine you plan to use or are using to make the game.

Serious stuff like that. If all you wanna do is just have a bunch of stupid gags while "waging a war on Viacom" then stop making a game and just make a sprite comic. Talking about a ninja making pudding at 4 AM is not only worthless in terms of game dev, it's not even funny. Yes, we know where it came from, it's been used in YTP plenty of times, it's not funny.
Thanked by: Sketchasaurus, E-Man


Messages In This Thread
RE: A war vs Viacom - by Gors - 12-24-2013, 03:04 PM
RE: A war vs Viacom - by Sir Ethan - 12-24-2013, 03:36 PM
RE: A war vs Viacom - by Kosheh - 12-26-2013, 01:36 PM
RE: A war vs Viacom - by E-Man - 12-26-2013, 05:41 PM
RE: A war vs Viacom - by Saltonara - 12-26-2013, 06:02 PM
RE: A war vs Viacom - by E-Man - 12-26-2013, 06:46 PM
RE: A war vs Viacom - by Sir Ethan - 12-27-2013, 02:10 PM
RE: A war vs Viacom(or how five characters return youtube back to the way it was) - by Kelvin - 01-28-2014, 06:09 PM

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