thanks for the info but yeah i looked at some videos and aint nobody giving great direction on how to use the program itself. but im getting the md5 files from brres viewer. theycome up in noesis fine sometimes psk work but sometimes not . the figure shown in blender. im installing sketchup now is that working to open obj files and got 3ds max for free from a site about free student software. thanks for the reply..
When you open up the DAE, you'll see a section like this near the very top:
This is what gives the locations of the textures for the loaded model. Unfortunately, Noesis doesn't really set these properly, so you have to tweak them yourself. You want it to look like this:
The unnecessary folder paths were removed, and the file extension was added to the end. That way, the textures will load properly when you open the model.
[/quote]
[/SPOILER]
Now after you save that, you're done aside from making the preview and icon.
ok after the image code what kinda path code do i put in i have like the whole path to the file??
<image id="Image">
<init_from>EmongaEyeNl.png</init_from>
</image>
<image id="Image1">
<init_from>EmongaBodyNl.png</init_from>
</image>
<image id="Image2">
<init_from>EmongaMouthNl.png</init_from>
</image>
</library_images>
C:\Users\Chabbetha\Desktop\exported\bros_hammer_files
that cant be right? a lil help.
When you open up the DAE, you'll see a section like this near the very top:
Code:
<image id="Image">
<init_from>../../Programs/Noesis/EmongaEyeNl</init_from>
</image>
<image id="Image1">
<init_from>../../Programs/Noesis/EmongaBodyNl</init_from>
</image>
<image id="Image2">
<init_from>../../Programs/Noesis/EmongaMouthNl</init_from>
</image>
</library_images>
Code:
<image id="Image">
<init_from>EmongaEyeNl.png</init_from>
</image>
<image id="Image1">
<init_from>EmongaBodyNl.png</init_from>
</image>
<image id="Image2">
<init_from>EmongaMouthNl.png</init_from>
</image>
</library_images>
The unnecessary folder paths were removed, and the file extension was added to the end. That way, the textures will load properly when you open the model.
[/quote]
[/SPOILER]
Now after you save that, you're done aside from making the preview and icon.
ok after the image code what kinda path code do i put in i have like the whole path to the file??
<image id="Image">
<init_from>EmongaEyeNl.png</init_from>
</image>
<image id="Image1">
<init_from>EmongaBodyNl.png</init_from>
</image>
<image id="Image2">
<init_from>EmongaMouthNl.png</init_from>
</image>
</library_images>
C:\Users\Chabbetha\Desktop\exported\bros_hammer_files
that cant be right? a lil help.