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"A Really Retro Game" Early Development (Recruiting)
#2
I got about a quarter to halfway through that post and had to stop reading.

This is REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEALLY ambitious, and the fact that it's your first "real" project only amplifies that.
This is such a broad scope that most full on game developers wouldn't be willing to take it on, much less a tiny team of indpendents.

Everyone's got huge ideas for the dream game they want to make, and I applaud you for actually learning to code so that you can work on it yourself.
But you REALLY need to scale back, here. Start off with something simple instead.
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RE: "A Really Retro Game" Early Development (Recruiting) - by Vipershark - 11-13-2013, 06:15 AM

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