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BrettG's Sprites and Pixel Art
#3
Thanks for the crit! Smile

Yeah, I'm noticing what your talking about with the contrast difference between the helmet and the lower body, I think I may have used too much cross hatching in comparison between the two parts. I'll have to go back a rework the transition of lighting there.

Now For consistency with blue outlines, do you mean to stick to one colour for most of the outlines as apposed to shifting them over in the shade order to attempt an even gradient ? (I hope this question makes sense, sounds a little weird thinking about it)

As for the colours I'll do some merging, or total removal, the orange Highlights are a bit strong for what their used in and I dont think I like the way I coloured the visor here.

And lastly for the smoke, i think I'll try finding some colours that blend between the smoke and colour of the legs and mix that in with the cross hatching.
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Messages In This Thread
BrettG's Sprites and Pixel Art - by BrettG - 08-11-2013, 11:52 AM
RE: BrettG's Sprites and Pixel Art - by BrettG - 08-11-2013, 11:25 PM
RE: BrettG's Sprites and Pixel Art - by Jamuk - 08-12-2013, 11:37 AM
RE: BrettG's Sprites and Pixel Art - by BrettG - 08-12-2013, 05:32 PM
RE: BrettG's Sprites and Pixel Art - by Jamuk - 08-13-2013, 04:02 AM
RE: BrettG's Sprites and Pixel Art - by Gors - 08-13-2013, 06:17 AM
RE: BrettG's Sprites and Pixel Art - by BrettG - 08-13-2013, 08:52 AM

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