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Senku Niola's Sprites and Such
#14
Oh dude, I think I know your problem...you're trying to go for good anatomy without making the hands or feet look too artificial, but what you really might need is a better program. An artist is not defined by his program, but quite frankly it can be confusing trying to do things like keep track of an arm behind the body or a leg partially out of view. A good way to solve this would be to move on to a program that has layers, like ASEprite! I usually use 3 layers with this method...

1. Arm closest to viewer
2. Body and leg closest to viewer
3. Farthest arm and leg.
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Messages In This Thread
Senku Niola's Sprites and Such - by Senku Niola - 05-20-2013, 06:10 PM
RE: Senku Niola's Sprites and Such - by Hoeloe - 05-21-2013, 03:01 AM
RE: Senku Niola's Sprites and Such - by Zapchu25 - 05-21-2013, 03:32 PM
RE: Senku Niola's Sprites and Such - by Zapchu25 - 05-21-2013, 06:41 PM
RE: Senku Niola's Sprites and Such - by Iceman404 - 05-21-2013, 07:35 PM
RE: Senku Niola's Sprites and Such - by Zapchu25 - 05-21-2013, 10:58 PM
RE: Senku Niola's Sprites and Such - by Zapchu25 - 05-22-2013, 09:13 AM
RE: Senku Niola's Sprites and Such - by Virt - 05-22-2013, 08:31 PM
RE: Senku Niola's Sprites and Such - by DragonDePlatino - 05-29-2013, 10:54 AM
RE: Senku Niola's Sprites and Such - by Zapchu25 - 06-06-2013, 06:32 PM

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