Users browsing this thread: 2 Guest(s)
Project DragonBlossom [WIP]
#14
Okay, a bit of an update. Now this is beta still however, I took the time to majorly update it to where it involves less of a mess in terms of color scheme by using the same colors here and there. It used to be a whopping 38-palette now reduced to a fair amount of 31-palette. (though I could've deceased it more.) Genki ^_^'

As far as I'm concerned, this game may aim to be a 32-bit as it would seem.

[Image: 2iibps3.png]

That and a beta of a first example of the HUD concept:
[Image: 2yun0if.jpg]

What do you guys think?
Thanked by:


Messages In This Thread
Project DragonBlossom [WIP] - by Arkenova - 02-03-2013, 07:36 PM
RE: Project DragonBlossom [WIP] - by puggsoy - 02-04-2013, 02:45 AM
RE: Project DragonBlossom [WIP] - by Arkenova - 02-04-2013, 03:08 AM
RE: Project DragonBlossom [WIP] - by Arkenova - 02-22-2013, 03:24 PM
RE: Project DragonBlossom [WIP] - by Previous - 02-22-2013, 03:30 PM
RE: Project DragonBlossom [WIP] - by Arkenova - 02-22-2013, 03:35 PM
RE: Project DragonBlossom [WIP] - by Previous - 02-22-2013, 03:56 PM
RE: Project DragonBlossom [WIP] - by Arkenova - 02-22-2013, 04:00 PM
RE: Project DragonBlossom [WIP] - by Arkenova - 03-29-2013, 02:42 PM
RE: Project DragonBlossom [WIP] - by Gors - 03-29-2013, 05:30 PM
RE: Project DragonBlossom [WIP] - by Arkenova - 03-29-2013, 10:45 PM
RE: Project DragonBlossom [WIP] - by Arkenova - 04-02-2013, 04:21 AM
RE: Project DragonBlossom [WIP] - by Previous - 04-02-2013, 05:22 AM
RE: Project DragonBlossom [WIP] - by Arkenova - 04-02-2013, 05:36 AM

Forum Jump: