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He's dead, Jim...
#8
(02-06-2013, 07:10 PM)Novally Wrote: Real restrictions like what? Color limitations?

Artificial limitations are for example, you want to make a sprite for PC which can use any combination of pallets and pretty much any size range, but you choose to make your sprites in only 16x16 with 4 colours per pallet,
Its a limitation thats not actually in place, nothing is stopping you from not abiding by these limitations and so it is just an imaginary, artificial limitation.

In this case I'm assuming its size and colour limitations, though I have no issue with artificial limitations, I find them quite a fun challenge to work with.

quick edit:
these sprites look a lot better than the first lot!
Thanked by: Novally


Messages In This Thread
He's dead, Jim... - by Sengir - 02-06-2013, 02:22 AM
RE: To boldly sprite where every indie has gone before - by Bombshell93 - 02-06-2013, 07:14 PM
RE: He's dead, Jim... - by Sengir - 02-10-2013, 03:55 PM
RE: He's dead, Jim... - by Novally - 02-10-2013, 05:07 PM
RE: He's dead, Jim... - by Sengir - 02-11-2013, 01:11 AM
RE: He's dead, Jim... - by Previous - 02-11-2013, 01:56 AM
RE: He's dead, Jim... - by Virtuaboy123 - 02-11-2013, 05:29 PM

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