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Shadow Wave (previously an unnamed RPG)
#3
(01-30-2013, 11:54 AM)Sengineer Wrote: It could just be my school's monitor (which is already fairly cheap), but the wood is way too neon orange and the blue/gray is way too dark in comparison. I'd recommend using another palette to get the hang of spriting in general before moving on to color selection.

I haven't seen too many RPG's with jumping (except the Mario ones), so it'll be interesting to see how it works in a fantasy setting.

I'm working on the tile colours, because some of them were pretty horrible, such as the ones you pointed out.

I only really added the jumping as a point of difference from other generic fantasy rpgs, so I haven't really thought about what I'll do with it yet.

Also,
[Image: Flurble_Battlepreview_zpsf92299b7.png]
Flurble battle sprite.
“The Goombas have lost...Again?! Is this our destiny?! To be trampled by oppressive feet for all eternity? No, we will definitely triumph next time! Yes, next time! The Goombas' fate is not defeat, but perseverance!”
—Goomboss, Super Mario 64 DS

Thanks to Ploaj for the avatar.
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Messages In This Thread
RE: An unnamed RPG - by Sengir - 01-30-2013, 11:54 AM
RE: An unnamed RPG - by SuperGoomba - 02-02-2013, 12:59 AM
RE: An unnamed RPG - by SuperGoomba - 02-08-2013, 01:45 AM
RE: An unnamed RPG - by Previous - 02-08-2013, 04:01 AM
RE: An unnamed RPG - by SuperGoomba - 02-08-2013, 09:03 PM

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