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[TSR Game] [Open-source] Thank The Moon
#15
well moon sized in relation to a person, but in view I think the moon will be significantly bigger than in the sprites above I'm thinking moon : player, 3 : 1 / 4 : 1 somewhere around there, bigger if need be. I want it to be grand when we're interacting with in, otherwise it should be out of view to stop it from removing focus from the scenery.

I think this could be pulled off via darkening it so its just a dim silhouette in the sky OR have the player go up into the sky to interact with the moon, via a floating island, magic or climbing a mountain, implying the moon is normally higher than our view, typically above the clouds.
I personally would prefer a flying island kind of thing (not a massive mound of land, just a small platform big enough to stand on, flying up to the clouds) it'd make for a good opportunity to give a sense of scale, show the world stretching off in the background like a map.
Thanked by: Baegal


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RE: [TSR Game] [Open-source] Thank The Moon - by Bombshell93 - 01-29-2013, 08:25 PM

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