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[Open Source] General 2D Level Editor || Any Interested?
#9
Skeletal animations are usually associated with 3D animation, but it is possible to rig up a 2D model with a bone structure. Most frequently, this is done on vector graphics. It works the same way as a 3D skeleton, essentially, but you bind separate parts to the skeleton, allowing you to move them relative to each other. It's an odd choice for anything other than vector graphics, though.
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RE: [Open Source] General 2D Level Editor || Any Interested? - by Hoeloe - 01-26-2013, 06:12 AM

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