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How'd you make a 3D Donkey Kong game?
#18
maybe because stick two eyes to an object = completely original character that took months to develop do not steal

nothing against it (except it looking really lazy) but saying that's great character design is plain bullshit imo
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RE: How'd you make a 3D Donkey Kong game? - by Gors - 11-19-2012, 09:33 AM

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