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What was Nintendo's golden decade?
#59
(11-03-2012, 09:47 AM)Iceman404 Wrote: Meta, we're not talking about World Maps here, compared to something like Sonic 3, yes 2D Mario games are extremely linear.


Oh, that'd be pretty interesting to see a 2D Mario game with actual path based layouts like classic Sonic games.

but smb3 later levels arent linear. specially some cave-based ones. the warp pipes and note blocks provide quite a decent amount of optional paths inside a course, let alone the secret spots in some stages.

even smb2 and smb do have their share of optional paths in some stages-
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Messages In This Thread
RE: What was Nintendo's golden decade? - by Gwen - 10-31-2012, 08:39 AM
RE: What was Nintendo's golden decade? - by Ton - 10-31-2012, 02:38 PM
RE: What was Nintendo's golden decade? - by Gaia - 10-31-2012, 03:17 PM
RE: What was Nintendo's golden decade? - by Gors - 11-01-2012, 05:07 AM
RE: What was Nintendo's golden decade? - by Helmo - 11-01-2012, 02:23 PM
RE: What was Nintendo's golden decade? - by Helmo - 11-01-2012, 03:29 PM
RE: What was Nintendo's golden decade? - by Helmo - 11-01-2012, 08:05 PM
RE: What was Nintendo's golden decade? - by Marth - 11-01-2012, 07:21 PM
RE: What was Nintendo's golden decade? - by Marth - 11-02-2012, 12:54 PM
RE: What was Nintendo's golden decade? - by Phaze - 11-03-2012, 12:24 AM
RE: What was Nintendo's golden decade? - by Cobalt Blue - 11-04-2012, 11:00 PM
RE: What was Nintendo's golden decade? - by Gors - 11-23-2012, 08:35 AM
RE: What was Nintendo's golden decade? - by Gwen - 11-23-2012, 09:29 PM

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