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How would I go about extracting models from a pc game?
#20
Got it! I figured out that umodel needed to be in the COOKEDPC directory so that it could find the textures and it exported just fine! I haven't found any traces of a skeleton within the models, though, but it might just be because I'm not familiar with the 3ds max interface. Oh, well! I'm just glad that I ripped it successfully!

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RE: How would I go about extracting models from a pc game? - by namine207 - 10-02-2012, 08:09 PM

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