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vSNES and Screen rips (different palette)
#3
Noticed some Megadrive/Genesis games do this also. Splatterhouse 3 in-game sprites (aka screenshot captured) are very slightly different from when the sprite data is viewed. No idea why at all but yeah, it's annoying.
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RE: vSNES and Screen rips (different palette) - by Goemar - 06-23-2012, 02:26 PM

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