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3DVia Printsceen Capture Result Guide - Dolphin Emulator (Gamecube/Wii)
#22
New update: After some trials i succesfully managed to ripp Pandor's Tower with 3dvia. This time the rigged models are posed (I tried with opengl and directx video plug in, but the result is the same.) Anyway I advise to ripp models and stages with the direcx plugin of dolphin , which this time works better than ogl one with 3dvia. Stages and characters are uv mapped, but u need to fix more complex uvmaps applied to npcs and chara. Last thing abut the stage: stages are ripped corrrectly, but some elements are scaled or not placed correctly in the ripp (uvmaps good). Acutally I tested 3dvia and 3dripperdx with some dolphin versions. The last one works fine too.

One more thing: It's seems that one person found a way to ripp correctly the T- pose chara of Last Story, but i can't find him cuz the site where he posted is down. Unfortunately i can't remember what tools he used. I only remeber it was a combination of 2 tools, one for the meshes and the other for the uv maps. 3dvia is not one of them for sure. I used 3dripperdx recently...and i found a way to ripp a partially unposed main characters.,,this is one of the tests:

[Image: testkf.jpg]

That's all for now. I will do other tests with other tools soon.
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RE: 3DVia Printsceen Capture Result Guide - Dolphin Emulator (Gamecube/Wii) - by Orwell - 05-18-2012, 04:36 PM

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