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Visual boy advance question
#6
My personal approach would be using layering to disable all the layers you don't want, and then screenshotting bits of the level, pasting them together later on to form a single image of the level. That's what I did with London Life, and although I am familiar with VBA, I haven't ripped games with it yet, so unfortunately I can't advise as to where to find certain features such as layer disabling or pausing.
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
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Messages In This Thread
Visual boy advance question - by verifiaman - 04-22-2012, 12:02 PM
RE: Visual boy advance question - by ~Axis~ - 04-22-2012, 12:57 PM
RE: Visual boy advance question - by Garamonde - 04-22-2012, 02:26 PM
RE: Visual boy advance question - by ~Axis~ - 04-23-2012, 07:39 AM
RE: Visual boy advance question - by Previous - 04-25-2012, 02:09 PM
RE: Visual boy advance question - by verifiaman - 04-23-2012, 11:39 AM
RE: Visual boy advance question - by puggsoy - 04-23-2012, 12:21 PM
RE: Visual boy advance question - by Garamonde - 04-23-2012, 10:36 PM
RE: Visual boy advance question - by ~Axis~ - 04-25-2012, 05:33 AM
RE: Visual boy advance question - by ~Axis~ - 04-26-2012, 09:39 AM
RE: Visual boy advance question - by Garamonde - 04-26-2012, 12:06 PM

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