I've a question for you. I've been working on a project of my own with the same concept(as in gameplay wise), and I was wondering how you tackle buildings and other architecture along with terrain. I've been avoiding them and working on some other things, but I've gotten to the point where I need to start on them, and I was just wondering if you had any tips or just your process on how you deal with it.
And as to your project it's looking radular!
And as to your project it's looking radular!