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C&C for Sprites: Practice, possible game. Need help
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(02-04-2012, 03:29 PM)Gors Wrote: I am still not happy with the animation.

I edited it a little to be more powerful. This is in no way better anatomically; I'd redo it to be more readable and non dirty

[Image: xx76h.gif] >yours [Image: EnkiBrawlx2scalefinal.gif]

Holy crap! there's a world of difference. Even if it is a bunch of small tweaks. I really dig that, Gors. Trailing foot turns more, sort of a vertical jerk when the second punch ends... I'm going to have to do a side by side comparison of frames to see the by-pixel differences. I'm not sure what you mean by 'dirty' though.

You added, I think 3 frames? I see there is more stretching and contraction of the body, both to signify the build up. Alright... I'm learning. I've never taken any classes on animation or the like, so this is still a learning experience. I've learned more about animation from the people here at tSR than I have formally. Thanks again.
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Messages In This Thread
RE: C&C on a sprite, if you please [punch punch...] - by Bearded_Beast - 02-05-2012, 07:31 PM
Leaping Sprite - by Bearded_Beast - 02-12-2012, 05:48 AM
Considering some changes - by Bearded_Beast - 02-17-2012, 01:18 AM
Triple Strike! - by Bearded_Beast - 02-17-2012, 02:08 PM
Move to Game Design? - by Bearded_Beast - 02-25-2012, 03:36 PM
shading? - by Bearded_Beast - 03-10-2012, 12:03 AM
RE: shading? - by Bearded_Beast - 03-30-2012, 11:25 AM

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