10-23-2008, 01:04 PM
(This post was last modified: 10-23-2008, 01:05 PM by Jermungandr.)
I forgot to include this in my reference sheet, but the warpstar sprites use the same cap as the idle ones.
![[Image: KSSU_stoneP.gif]](http://www.drshnaps.com/drshnaps/kirbyorigins/extras/sprites/KSSU_stoneP.gif)
Stone was so freakin' easy. Next up I'm doing Meta Knight ... again ... as a boss this time.
Is it just me or is this project slowing down? I guess it's because we already ripped all the easy stuff.
![[Image: KSSU_ninjaP.gif]](http://www.drshnaps.com/drshnaps/kirbyorigins/extras/sprites/KSSU_ninjaP.gif)
![[Image: KSSU_stoneP.gif]](http://www.drshnaps.com/drshnaps/kirbyorigins/extras/sprites/KSSU_stoneP.gif)
Stone was so freakin' easy. Next up I'm doing Meta Knight ... again ... as a boss this time.
Is it just me or is this project slowing down? I guess it's because we already ripped all the easy stuff.