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Thinking in pixels.
#3
this kind of reminds me of earlier colored games such as Yie Ar Kung Fu. That is not a compliment though, as the sprites are blobby and really lacking in definition.

increase contrast and use the sprite's size as ally to make more details, and keep and eye on anatomy in both characters.
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Messages In This Thread
Thinking in pixels. - by AManofClay - 12-31-2011, 12:07 PM
RE: Thinking in pixels. - by Cobalt Blue - 01-02-2012, 05:50 AM
RE: Thinking in pixels. - by Gors - 01-02-2012, 05:58 AM
RE: Thinking in pixels. - by BynineB - 01-02-2012, 09:11 AM
RE: Thinking in pixels. - by AManofClay - 01-02-2012, 06:30 PM
RE: Thinking in pixels. - by Belial - 01-05-2012, 04:43 AM
RE: Thinking in pixels. - by AManofClay - 12-08-2012, 06:35 PM
RE: Thinking in pixels. - by Cobalt Blue - 12-10-2012, 02:34 PM

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