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Comparing the Good, the Bad and the Ugly
#59
Dug up some old stuff for your viewing pleasure. Or pain. The dates I've added are to the best of my estimation/memory.

[Image: l4Kad.png]

2007-2008

-First sprite is the main character for a game idea I had a while back called Tower Shadow. I still want to make it because the game idea itself is solid, though the graphics I made for it back then are... lacking.
-Second sprite is another main character for a game called Morning Never Comes. I used a lot of black outlines throughout 2007 and even a bit of 2010. The outlines were messy a lot of the time too.
-Rockets were for an old game concept called Rocket Town. Never got anywhere.

2009-2010

-Main heroine for a game called Fragment of Heaven and other NPCs/enemies Still a game I want to work on, though it's going to need heavy revision in the graphics department and fleshing out of the game design.
-First game 'screenshot' is a zombie game mock-up. I started to branch out and use more vibrant colors here though lineart is still messy. Character design was better handled though.
-Second screenshot is a Tower Shadow redesign I did. Certainly a better main sprite, but tiles blend in together and shading is terrible, though I did try hard to give contrast between the foreground and background.
-Third one was a game called Citrus. Suffers from a lot of the stuff I mentioned above.

2010-2011

-Sprite for a game I came up with called Carla. May go somewhere but it's on hold. There's better color usage and outlining with cleaner pixel placement.
-Bunny was the companion to the main character in that Rocket Town idea. His name is Tempo.
-The adventuress from my topic a bit back. I still like her, may revisit.
-The little yellow creature is for an upcoming game of mine. Not going to say much more than that. Again, better pixel control, cleaner shading...
-A game I was working on was called Hourly's curse, set in an Aztec-like temple. Was pretty neat stuff, but don't know if me and my partner will get back to it some day.
-My ref. For a quick doodle, I'm proud of it.
-Props from my old topic again. These are being used in the game I'm working on currently. I'd show more sprites, but we're being pretty hush-hush about it and I don't want to give away too much.
-Morning Never Comes reworked. I like the simpler shading and cuter style, though the black outlines are back again, which I'd probably revise if I were to go back to it.

And that's it. It's neat to go back and see what you've done and how you've improved, because I've noticed that every little thing you do all adds up eventually.
[Image: carlaazarsignature-1.png]
you're dressed up
look what you've said
but left your insides at home



Messages In This Thread
RE: Comparing the Good, the Bad and the Ugly - by Strasteo - 12-31-2011, 01:31 AM
RE: THE COMICS RESOURCE - by Chutzpar - 11-21-2011, 03:42 PM
RE: THE COMICS RESOURCE - by Yo-Yo Boy - 11-21-2011, 03:49 PM
RE: THE COMICS RESOURCE - by Garamonde - 11-21-2011, 04:31 PM
RE: THE COMICS RESOURCE - by Chutzpar - 11-21-2011, 04:36 PM
RE: THE COMICS RESOURCE - by Woppet* - 11-21-2011, 04:41 PM
RE: THE COMICS RESOURCE - by megaMasquerain - 11-21-2011, 04:42 PM
RE: THE COMICS RESOURCE - by Garamonde - 11-21-2011, 05:06 PM
RE: THE COMICS RESOURCE - by Rosencrantz - 11-21-2011, 06:43 PM
RE: THE COMICS RESOURCE - by Woppet* - 11-21-2011, 07:21 PM
RE: THE COMICS RESOURCE - by tsr moderation staff - 11-21-2011, 11:51 PM
RE: THE COMICS RESOURCE - by Garamonde - 11-22-2011, 12:08 AM
RE: THE COMICS RESOURCE - by Devicho - 11-22-2011, 12:22 AM
RE: THE COMICS RESOURCE - by Woppet* - 11-22-2011, 01:32 AM
RE: THE COMICS RESOURCE - by Woppet* - 11-22-2011, 12:31 AM
RE: THE COMICS RESOURCE - by Previous - 11-22-2011, 01:04 AM

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