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First time spriting a walk cycle, help appreciated
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While the frames themselves look slightly wonky, it seems to work fine in the animation, so I wouldn't worry about it too much. The torso should move in relation to its arms, I guess. If, say, the right arm goes back, the torso turns to where the right is somewhat falling back. Then again, It would depend on the type of character concerning posture and attitude, and I don't really know what you're going for. I'm having trouble explaining it, but finding walk cycle animations of characters similar in attitude to yours should help.
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RE: First time spriting a walk cycle, help appreciated - by Baegal - 11-09-2011, 03:28 PM

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