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Model Fixing, help needed
#4
Looking better! It has a noticeably more human profile now, though I think the curves could be more accentuated, as he's still rather flat. Tweaking his legs should also help with the flatness (and that blockiness).

The issue with the blockiness is that there aren't that many points in the profile of the leg. It looks okay from the front, but very noticeable from the side. More lines running down the leg won't affect the profile, though, since they would be changing the shape as you see it from above. Instead, try simply adding a loop around the shin. That way you can add more of a curve to the leg, not only as seen from the side, but from the front as well.

I can't really comment on the rigging too much, as I don't have too much experience with that, but it looks pretty good overall. Maybe center the finger bones in the fingers? It might help animating it easier.
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Messages In This Thread
Model Fixing, help needed - by Roxas358 - 11-05-2011, 02:23 PM
RE: Model Fixing, help needed - by Peardian - 11-05-2011, 03:39 PM
RE: Model Fixing, help needed - by Roxas358 - 11-05-2011, 05:02 PM
RE: Model Fixing, help needed - by Peardian - 11-05-2011, 06:04 PM
RE: Model Fixing, help needed - by Koopaul - 11-06-2011, 02:48 AM
RE: Model Fixing, help needed - by Roxas358 - 11-06-2011, 10:41 AM
RE: Model Fixing, help needed - by MaCook2007 - 11-06-2011, 04:16 PM
RE: Model Fixing, help needed - by Roxas358 - 11-07-2011, 07:26 PM

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