10-07-2011, 10:14 PM
(10-07-2011, 09:58 PM)yoyonerd Wrote: now.. do you have any technique that works for fixing the models hands?
it seems like there are two sets of hands, one is a open hand and tthe other is closed.. but thei are the same group of polygons so separate then is imposible, unless you do it vertice by vertice
I have the same problem with Dragon Blade Chronicles. Random Talking Bush told me that 3ds Max and BrawlBox are needed to fix that.

