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Last attempt- Massive html project [art/coding/spriting]
#9
read Kat's post for emphasis.

basically, yes. I do not know how to use beziers.

I do not know how to use certain tools in whatever software you happen to use.


but it doesn't need to be a professional to see that it doesn't look good at all.

I suggested bezier curves because I know it gives smoother lines than your attempt with broken lines. See this example of art and compare with yours:

[Image: cyber_robot-small.jpg]
example with bezier curve generated outlines

[Image: Zoroark.png]
your work

The fact that I don't know how to use bezier curves isn't a valid reason to ignore it.

Also, about the colors. I said that the colors were dull, boring and too artificial. Well, grab your pokémon again and compare with the official art:

[Image: ZoroarkClear.png]

see how the shading here gives the character a better sense of volume. Notice the hues and how the highlights hit the body.

I also don't have a clue on how to achieve that effect. But I already know it's better than your work.

so, it doesn't matter if I don't know or you studied for 5 whole years. Bad techniques are bad and good techniques are good.
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RE: Last attempt- Massive html project [art/coding/spriting] - by Gors - 08-27-2011, 08:59 PM

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