08-22-2011, 05:09 AM
(This post was last modified: 11-12-2011, 07:46 AM by Friedslick6.)
Here is a fixed VRML capture of Mario from Super Mario 64, in the default pose supplied through Dudaw's debug positioner code.
The larger preview image links to the model download.
![[Image: previewec.png]](http://img191.imageshack.us/img191/2879/previewec.png)
![[Image: thumbnailo.png]](http://img824.imageshack.us/img824/262/thumbnailo.png)
Original model by Nintendo.
Model ported with assistance from MarioKart64n.
All textures should be both clamped and have tiling disabled in order to render correctly.
Also included within the "*/Textures" directory of this archive are unmodified textures related to the model, and a colour chart with a reference.
The larger preview image links to the model download.
![[Image: previewec.png]](http://img191.imageshack.us/img191/2879/previewec.png)
![[Image: thumbnailo.png]](http://img824.imageshack.us/img824/262/thumbnailo.png)
Original model by Nintendo.
Model ported with assistance from MarioKart64n.
All textures should be both clamped and have tiling disabled in order to render correctly.
Also included within the "*/Textures" directory of this archive are unmodified textures related to the model, and a colour chart with a reference.